Cut the Rope 3, the review of ZeptoLab's new puzzle game for Apple Arcade

Ten years after the last episode, ZeptoLab brings a new adventure of Om Nom and... his son to the Apple Arcade platform: Cut the Rope 3 review.

Born in 2010, the Cut the Rope series has achieved extraordinary success on mobile devices, adding hundreds of millions of downloads thanks to its original and pleasant puzzle formula, based precisely on "cutting the ropes" to achieve that in each level the friendly Om Nom get to bite the sweets you like.




The only limit of the ZeptoLab creature lies precisely in its basic idea, which is not easy to renew: the Spanish team achieved it with the second chapter, ten years ago, introducing new characters and new mechanics; but then a strange silence fell over the saga, interrupted only with the arrival of the remastering of the original Cut the Rope to Apple Arcade in 2021.




Well, the collaboration with the Cupertino company must have prompted the developers to bring Om Nom back to the iPhone and iPad screen, but in ten years anything can happen and that is why the fun character appeared in the company of his son , Nibble Nom. What did we think of their adventure together? We tell you in Cut the rope 3 review.

Structure: the journey of wonders

Cut the Rope 3, the review of ZeptoLab's new puzzle game for Apple Arcade
Cut the Rope 3, Om Nom and Nibble Nom photograph one of the creatures

When Om Nom and little Nibble Nom find out they're out there many truly rare and particular creatures to discover, they decide to leave aboard a hot air balloon and visit four different scenarios, where they will have to try their luck with the inevitable puzzles based on ropes to cut and stars to collect to obtain the long-awaited prize: a photo of the animal to include in their album. .

Thus begins the campaign of Cut the Rope 3, composed (for the moment!) of one hundred and twenty very fast levels as usual, which are Puzzles to solve in a matter of seconds. using a pinch of ingenuity, alertness and imagination. The prize, for every three stages completed, is a photograph of one of the approximately forty Pokémon-style creatures that Nibble Nom wants to collect at all costs.




Let's say that the historical formula of the series is not contradicted this time either, confirming itself as very pleasant and ideal to spend a few hours in a relaxing environment, but at the same time unable to express real challenge except in rare cases, when obtaining three stars within the stages ends up requiring a few minutes of reasoning.

Gameplay: Does one child change everything?

Cut the Rope 3, the review of ZeptoLab's new puzzle game for Apple Arcade
Cut the Rope 3, a look at some levels

We said at the beginning that Cut the Rope's only limit has always been there difficulty in truly renewing the basic formula, effective but necessarily limited, and this new chapter attempts in this direction by introducing a new element such as that represented by Om Nom's little son, who plays a bit of the role of the candy that must be grabbed.




Before the little one returns to his father's arms, however, we will have to control him and make sure that, through the use of the inevitable ropes and other mechanisms (whips, balloons, cannons, etc.), he collects the three stars he establish the completion of each level, within a gameplay that is more dynamic compared to the past and full of variables.

The familiarity with Cut the Rope is therefore preserved and "you feel at home" even with this new episode, although ZeptoLab has done its best to mix up the cards a little and add something new to the original system. Reaching the end of the campaign does not require great efforts or long waits., but the trip is pleasant and that's it.

Technical implementation: the details that count

Cut the Rope 3, the review of ZeptoLab's new puzzle game for Apple Arcade
Cut the Rope 3, some of the creatures that we can "collect"

The cartoon style that has always been adopted for the series is best expressed in Cut the Rope 3, thanks to beautiful animations, the great likability of the characters and well differentiated environments, each characterized by a different theme that brings with it unique color nuances. The little animals that we will have the opportunity to photograph are also very cute, although they are limited to simple two-dimensional works of art.

La colonna sonora It is exactly as we expected, perfectly functional to the action and certainly pleasant to listen to, although in the long run a little repetitive and generally devoid of ideas that could give it a role other than simple background music. The same goes for the audio effects, nice but already overheard.

Conclusions

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Cut the Rope 3 reiterates all the qualities of the ZeptoLab series, capable of proposing a sequence of fun and generally undemanding puzzles to offer an experience perhaps brief and without special depth, but certainly pleasant and relaxing. With the debut of Om Nom's son comes several new mechanics that enrich the original formula just enough to once again capture our full attention: if you love Cut the Rope and you are an Apple Arcade subscriber, the download is a must.

PRO

  • Cut the Rope formula still works well
  • A son arrived and brought several new things.
  • Very nice to see and hear.

AGAINST

  • Don't expect a big challenge
  • It completes very quickly
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